Clefable
Clefairy
Clefable
Moves
Basic Attack
Every third attack deals increased damage.
3rd Attack: Increased Damage.
See in-game description Becomes a boosted attack with every third attack, dealing increased damage.
Magic Guard
Shields yourself for a percentage of healing done to allies.
Shield on heal.
See in-game description
The Pokemon receives a shield effect when it restores ally Pokémon's HP. The strength of this shield is proportional to the amount of HP restored.
Level 1 / 3
Heal Pulse
Heals nearby allies.
AOE heal.
See in-game description
Has the user immediately restore HP to itself and nearby ally Pokemon.
Disarming Voice
Damages and slows nearby opponents.
AOE damage. Slow.
See in-game description
Has the user let out a charming cry, dealing damage to nearby opposing Pokemon and decreasing their movement speed for a short time.
Level 4Choose One
Moonlight
Increases your move speed and heals nearby allies.
Upgrade: Larger, longer-lasting area of effect.
Heal. Swift.
See in-game description
Has the user continually restore HP to itself and nearby ally Pokemon for a short time. The user's movement speed is increased while this move is active.
Upgrade: Widens this move's area of effect and increases the duration of its effects.
Draining Kiss
Kisses an opponent, causing that opponent to blow a healing kiss back. If an ally with lower HP is nearby, the kiss goes to that ally.
Upgrade: Larger area of effect and increased healing.
Damage. Ally heal (on opponent impact).
See in-game description
Has the user attack nearby opposing Pokemon with an energy-draining kiss. Each opposing Pokemon hit by the kiss receives damage and releases an air kiss. These air kisses will travel from those Pokemon to the user‘s ally Pokemon near them with the lowest HP and restore that Pokémon's HP. If none of the user's ally Pokemon are nearby. the air kisses will return to the user and restore its HP.
Upgrade: Widens this move's area of effect and increases the amount of HP it restores.
Level 6Choose One
Gravity
Creates a gravity zone which increases your Attack and slows opponents. Opponents in the zone cannot escape via special moves. Opponents closing the gap to attack you with a special move get stunned.
Upgrade: Larger, longer-lasting area of effect.
Increased Attack. Increasing Slow. Root and Stun (conditional).
See in-game description
Has the user create a gravity zone centered on itself that persists for a set amount of time. Inside the gravity zone, the user‘s basic attacks change and deal increased damage. Opposing Pokemon in the gravity zone have their movement speed decreased, with this movement speed-decreasing effect becoming stronger whenever a set amount of time passes. Also. these opposing Pokémon's moves will have no movement effect. If an opposing Pokemon enters the gravity zone by using a move, that Pokemon stops moving and is left unable to act for a short time.
Upgrade: Widens this move's area of effect and increases the duration of its effects.
Follow Me
Shields you, marks an area, and draws the aggro of opponents nearby and in that area, causing them to approach and attack.
Upgrade: Increased defenses.
Aggro. Shield.
See in-game description
Has the user move to the designated location while waving its finger, drawing the attention of opposing Pokemon it touches and opposing Pokemon near the designated location. Affected opposing Pokemon are forced to approach the user for a short time and attack it with their basic attacks. When this move is used, the user receives a shield effect.
Upgrade: Increases the user's Defense and Sp. Def when this move is used.
Level 8
Wonder Wish
Heals allies in a wide area based on a percentage of their missing health. Then, a random move is assigned to the Unite slot. If the new move doesn't activate automatically, you can trigger it manually.
AOE percent heal. Adds a random special move.
See in-game description
Has the user waggle its finger, restoring HP to ally Pokemon in the area of effect. The lower an ally Pokémon's HP is, the more HP this move restores to that ally. Afterward. the user gets a random move that it can perform by using its Unite Move again within a set amount of time. Note: Some random moves will activate immediately.