Backline Killer Aegislash - eslsvsisss2
Aegislash Sacred Sword & Iron Head Build (With Guide)
Build Path
Sacred Sword
AOE Damage. Displacement. Increase boost count. (+) Damage done by zone increases Attack.
Iron Head
Damage. Increase boost count. Block. (+) After block, increase Attack.
Coup de GraceUNITE
AOE Damage. More damage against low HP opponents. Increase boost count on knockout.
Razor Claw
After using a move, the Pokémon's next basic attack deals more damage. If held by a melee Pokémon, the basic attack also slows opposing Pokémon.
Stat Boosts
Bonus Attack Damage On Hit
Guide
Muscle Band and Razor Claw for the damage, Scoop Lens doesn't work well for Aegislash with this set, Focus Band for surviving longer, Muscle Band is a must, but Razor Claw and Focus Band could be switched out with the followings:
Score Shield, Attack Weight.
Full Heal since Aegislash needs to be moving all the time, dashing those boosted attacks and that won't be done if the Aegislash was disabled.
Always starts with Shadow Sneak to dash into the jungle, an obvious choice.
After clearing the jungle, select Sacred Sword and gang top, the path you gang could be bottom based on these conditions:
1. Bottom path is getting destroyed.
2. Top path doesn't need support as they knocked out 1-2 of the opponent's Pokémon already.
3. There are opponent Pokémon on the bottom path which you don't want them to get exp since they will be very strong after leveling up (Example: Cinderace, Dragonite, Charizard, and more).
Whichever path you gang, try to take out at least 1 Pokémon of your opponent, always dash in with Sacred Sword for boost attack charge first.
Every time you ran out of boost attacks, click on Iron defense to get extra boost attacks since boost attacks are the key to Aegislash damage.
After clearing bee spawns (8:50), return to home (Leave the middle area for your teammates)
Clear your jungle and get to level 7, select Iron Head.
The reason why Iron Head > Wild Guard:
They both give you 1 boost attack charge.
Iron Head allows you to walk while using it, Wild Guard doesn't.
Iron Head does damage while Wild Guard doesn't.
Iron Head requires less cooldown.
So the strategy here, whenever you are walking, waiting for objectives to spawn, use Iron Head when available for boost attack charge (Max 4), so when you Sacred Sword dash into fights, you can instantly dash out 4 boosted attack damage after.
It is easier to steal objectives with boost attacks than Sacred Sword.
During objective fights, Eegislash's job is to make sure no one steals your objective while your teammates lower its HP, Aegislash can easily dash in and kill any shooters (Greninja, Cinderace, Decidueye) in the backline, Aegislash is like Talonflame but grounded, this is why Aegislash is another backline killer.
Overall, Aegislash is a glass cannon attacker, that's why it requires teammate support. Normally for glass cannon, there are 2 types of support, healing support or disabling support, for Aegislash, I believe disabling support > healing support, Snorlax, Wigglytuff, and Slowbro are the perfect Disabler for Aegislash.
Works Well With
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