Garchomp (1.4.1.2) Garchomp - BingusYza
Build Path
BulldozeFirst Pick
Dragon Rush
Displacement. (+)Slow.
Dragon Claw
Damage. Displacement. Then: Attack boost. Attack speed up. (+)Damage.
Livid OutrageUNITE
Damage. Displacement. Self-stun.
Stat Boosts
Bonus Attack Damage On Hit
Critical Damage
Guide
You can also pick both ground moves or RushQuake. Can also be played Jungle. Scope Lens is interchangeable with Buddy Barrier.
The buffs did the Landshark some well deserved justice, all your moves are much better now even before their + upgrades.
Farm a lot, it is vital that you get your lvl 9 as soon as possible, don't worry about losing lane because the comeback Audinos will help immensely with catching up on experience, always build up your stacks at the start of engagements/before engaging.
If you're playing DragonChomp try to use your displacements to push squishies into your team or secure bees. If you're playing GroundChomp, be methodical on your engages and use your stuns and slows as annoyingly as you can.
Remember that as DragonChomp you can combo both dragon moves (activate Claw IMMEDIATELY after Rush, while you're still charging) into a single dash which gives you 3 stacks, extremely useful for engaging. You can even push people over walls with it.
Your Battle Item is very versatile, you can also run Fluffy or X Speed
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