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Big Phat Mammo

Big Phat Mammo Mamoswine - MikoDiNookie

Updated Sep 29, 2021
Ice Shard
Ice Shard
Ice Fang
Ice Fang
Earthquake
Earthquake
Muscle BandFocus BandBuddy BarrierEject Button
Ice Shard
Ice Fang
Earthquake
Muscle Band
Focus Band
Buddy Barrier
Eject Button
9Votes
Add Fav
Defender Top Lane

Smack Everyone Around Without Fear

Build Path

<Ice Shard

Ice ShardFirst Pick

AOE Damage. Freeze.

<Ice Fang

Ice Fang

Damage. AOE Damage. Freeze. Displace. AOE Freeze. (+)Increased AOE.

<Earthquake

Earthquake

AOE Damage. Displace. (+)Stronger Displace. AOE Slow.

<Mammoth Mash

Mammoth MashUNITE

AOE Damage. AOE Slow. Unstoppable. Displace.

Muscle Band

Muscle Band

Basic attacks do more damage the more HP the opponent has.

Focus Band

Focus Band

When HP is low, gradually recovers HP.

Buddy Barrier

Buddy Barrier

When using a Unite Move, shield yourself and your nearby ally with the lowest HP.

Eject Button

Eject Button

Instantly teleport yourself somewhere nearby.

Stat Boosts

AD+10
Muscle Band
AS+5%
Muscle Band
DEF+20
Focus Band
HP+400
Buddy Barrier

Bonus Attack Damage On Hit

Shield (Upon Unite)

Guide

Mamoswine is perhaps a Blastoise 2.0
There's no way you won't be able to be an annoyance in the early stages of the game, home of the mammoth, mid game is where the powerhouse hits and late game you turn into a decent CC'er.

Held Items

Choice Band: Mamoswine freezing boosted attacks are top notch a MUST SPAM, with the additional attack speed you'll be able to perma freeze your enemies and deal damage in the meanwhile.

Buddy Barrier: Commom choice among defenders, Buddy Barrier allows you to shield yourself and turn THICCER on the battles, plus also protecting a nearby ally.

Focus Band: Having a quick heal when almost going down is crucial if we want to stay in lane longer, this items provides survivality on the early games and can turn trades in 1 v 1's at our favor.

Battle Item: Eject Button.

We want to stick close to our enemies, so this is the best option for make them "Chill".

Other Options on Battle Items are Potion for extra sustain or X Speed for more mobility.

Early Stage - The Path of Thicness.

At the start we want to give our Attacker as much headstart we can, allow it to get as much exp for them to hit level 4/5 asap!
Only get farm if there's no other option to do and your Attacker is doing either Harass or Kill hunting.
Once we reach level 5 and we get our first Move upgrade, Ice Fang is our boy, always get Ice Fang over Icicle Crash, i'll explain later.

Mid Stage - Don't Fudging Run Away From Me!

At this point, we can either be an aggresive support or a seccondary damage dealer, since we can upgrade Tackle into either High Horse Power or Earthquake, Earthquake being, perhaps, the best option.
We can start battles with Earthquake and use Ice Fang for keep our rivals at our range, for constantly freeze them with our basic attacks, once we got our ult "Mammoth Mash" we will use it ONLY during TEAMFIGHTS, never waste it on one target only.

Late Stage — KICK THE ZAP CHICKEN

Mamoswine has one amazing skill that is "I can steal Zapdos" with his Unite Move.
Mamoswine causes mayhem if the electro chicken is being battled by both teams and can take downs multiple people at once, with proper cordination with your team, it can be a tide turning skill.
At this point, we want to SMASH everyone, no objections, we will flee the battle only if we have no option, Mamoswine turns to be SO THICC he can survive the 1 v 3's with almost no struggle.
WARNING: Do not 1 v 3 because of this, unless you're being the distraction.

Ice Fang + Earthquake: The combo is solid, works perfectly as a CC chain, you Earthquake into the enemy, Ice Fang it towards your team and AA for freezing, you'll burn their Eject Buttons or Blink Moves, even Unite Moves in order to escape from you.

Ice Fang + Hig Horse Power: Situational Combo that works as a kill securing thing, you Ice Fang them behind you and High Horse Power them to your team, since you push them all the way with you, you need to be quick in order to proper apply the combo.

Icicle Crash, is worth?: It's a good move for poking and has interesting effects with both High Horse Power and Earthquake, but Mamoswine suffers of Slow Cast animations, faster Pokémon are going to easily avoid or predict your Icicle Crash, it's not useless, but it's more difficult to use.

Have fun mashing everyone around Mammoths!

Works Well With

Alolan Ninetales

Alolan Ninetales + Mamoswine = Perma Freeze
Both you freeze the oponents and with Aurora Veil no one's going to be able to escape you once you egaged.

Blissey

Helping Hand causes you to only boost attack, wich means, Freeze on each hit, solid combo if applied properly.

Machamp

With Mamoswine hard CC, Machamp has 0 trouble landing his moves and Unite move specifically.

Reported Icon This build was created in the game version of 1.2.1.5. It may contain inaccuracies in the data that is used compared to the current version of 1.12.1.5.

Pokemon Unite .GG thanks user MikoDiNookie for sharing this guide on how to play Mamoswine. Be sure to support your favorite creators by upvoting their builds, videos, and anything else they share you find useful. You can also check this user's page for more build guides.

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